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Flower Quest
Posted by Nick Kojima on October 11th, 2007 in Reviews

To be clear, we like this game a lot. The gameplay mechanic was original and compelling. The game played very fast, with simple levels we could clear quickly, and the overall experience was simple casual gaming at its best. We expect to see a dozen knock-off games with a similar mechanic within a few months, [...]


Comments (0) | Add Comment rating ★★½☆☆
Ancient Empires Lux
Posted by Nick Kojima on September 26th, 2007 in Reviews

Lux is one of those things that indie developers like to talk about. Sillysoft has built an entire company on this franchise (thought they have a few other fun games), and in doing so, they have avoided using the big portals, doing ingame advertising, making flash versions, using publishers, or doing just about everything else [...]


Comments (0) | Add Comment rating ★★★½☆
HipSoft Interview
Posted by Charlotte Zheng on June 5th, 2007 in Features

We’re talking to Brian Goble, one of the founders of the casual game powerhouse, Hipsoft, makers of great games like Jig Words, Gem Shop, Ocean Express, and Digby’s Donuts. As one of the pioneers of the casual game industry and one of the most respected independent studios, we were downright flattered that they would take [...]


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Breaking News
Posted by Poh Tun Kai on June 4th, 2007 in Reviews

Word puzzle games need more than just challenging word puzzles and interesting play modes. They need a good storyline and a compelling reason to play on. Breaking News provides that reason. When you assemble combinations of letters into words in this game, you’re broadcasting the latest news stories on TV, and the faster you play, [...]


Comments (0) | Add Comment rating ★★★½☆
Dinner and a Game
Posted by Sara Schweid on March 16th, 2007 in Features

So you’ve sampled the food, greeted the host and chatted with the three people at the party you’ve actually met before. Now with drink in hand you’re for the dreaded small-talk. Which reliable topic is it going to be tonight? The weather, last week’s Grey’s Anatomy, the Yankees? Not this time. You can retire them [...]


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Dinner and a Game
Posted by Sara Schweid on March 2nd, 2007 in Features

Who needs Mardi Gras when you’ve got a non-stop party all across Japan? Before you can join in the parties though, you have to help by setting up the most integral part of any proper party: colorful lanterns. And I wouldn’t want you to be that guy who conveniently forgets to bring something to share [...]

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Encore Interview
Posted by Cameron Sorden on January 15th, 2007 in Features

Dave Worle of Encore chats with us about the process of publishing games and discusses a short history of casual games. Read on!

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KatGames Developer Interview
Posted by Cameron Sorden on January 10th, 2007 in Features

Today we’re talking to Miguel Tartaj of Katgames, makers of 5 Spot and other interesting casual titles. He discusses his background and making casual games in today’s market, as well as making a few predictions about what to expect in the coming years from casual and indie development.

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Paprikari Developer Interview
Posted by Cameron Sorden on December 19th, 2006 in Features

Dusan Kostic was kind enough to talk to us about life on a small development team, how Paprikari got started, and where exactly such a crazy name comes from. Curious? Keep reading.

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Mystery Studio Developer Interview
Posted by Cameron Sorden on November 20th, 2006 in Features

Between designing busty beer servers and crazy cowgirls, Mystery Studio’s own Gabriel Gambetta took a little time out of his hectic schedule to talk to us about Mystery Studio, the life of an indie game developer, and Uruguay.

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