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Peggle Nights
Posted by Jianyang Tan on November 13th, 2008 in Reviews

Even after nightfall, in the midst of their dreams, the Peggle Institute is still as active as ever. PopCap’s latest sequel is all you’d expect from the previous game, with a new take on familiar characters, and the same old pachinko-style arcade madness. If you’re a big fan of Peggle, you know what to do. [...]


Comments (0) | Add Comment rating ★★★★½
Flipside Games Interview
Posted by Luna Cruz on September 12th, 2008 in Features

We’ve featured casual game developers from all over the globe, and it’s about time we turned our eyes to Asia. Flipside is a small but busy studio in the Philippines; they’ve worked with established foreign studios on such titles as Hoyle Enchanted Puzzles. We cornered their CEO, Gabby Dizon, to share with us what game [...]


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Indie Monday: Interview with Steve Verreault from Twilight Games
Posted by Nick Kojima on September 8th, 2008 in Features

We know Twilight Games for their lovely titles like Aargon Deluxe, Space Taxi 2 and Jump Jump Jelly Reactor. The studio began in Montreal, Canada back in 1999. Today, the comapany is truly international, with its members working and collaborating from different countries through the Internet. Yet, despite all those developments, it still retains its [...]


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Links
Posted by Casual Review Team on June 26th, 2008 in Uncategorized

Developers, Publishers, and Portals

10tons Entertainment
2D Boy
300ad.com
3inabed.com
5th Cell
Abduction Studios
Absolutist
Addicting Games
Addictive 247 Games
Adept Studios
Aisle 5 Games
Alawar Games
Alby Media
Alessi Games
Aliasworlds Entertainment
Alive Games
Alpha 72 Games
Always Neat
Amaranth Games
Anarchy Entertainment
Anawiki
AncientSoft
Andromedus Software
Another Day
AOL Games
AppAbove
Apus Software
Arcade Lab
Arcade Town
Armor Games
Article 19 Group
Astatix
Artogon Games
Aterdux Entertainment
Audio Surf
Awem Studio
Awesome Mega Mighty Games
BadBumble
Bee Games
Beep Industries
Ben Olding Games
Big Blue Bubble Inc.
Big Fish Games
Big Fizz
Big Toe
Blackburst Media
Blackjack Studios
Blazewave
Blippy Games
Blitwise Productions
Blue [...]


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Iggle Pop
Posted by Nick Kojima on December 28th, 2007 in Reviews

You know, when everyone started making casual games, there was this great naïve belief that we could just go back into the vaults of Zaxxon, Centipede, and Pac Man and bring all of the classics out with some new gameplay, and people would just eat them up. Well, yes and no. While you can certainly [...]


Comments (0) | Add Comment rating ★★★½☆
More Articles


Bookworm Adventures Deluxe
Posted by Nick Kojima on November 25th, 2007 in Reviews

Two numbers keep popping up when people talk about Bookworm Adventures Deluxe: $30 to buy the game and $700,000 to make the game. Is it worth either? Depends on who you ask. In our case, we give a cautious yes, though we’re sure we don’t like the trend of higher budgets and higher price points [...]

rating ★★★★☆

Talismania
Posted by Nick Kojima on October 16th, 2007 in Reviews

I’ve always said that there just aren’t enough good Classical Greek styled games out there. Talismania is trying to do something about that with a refreshingly original pipe-match style game. By and large, they succeed. The main goal of the game is to crate a path between two talismans through a number of hexes, taking [...]

rating ★★★★½

Flower Quest
Posted by Nick Kojima on October 11th, 2007 in Reviews

To be clear, we like this game a lot. The gameplay mechanic was original and compelling. The game played very fast, with simple levels we could clear quickly, and the overall experience was simple casual gaming at its best. We expect to see a dozen knock-off games with a similar mechanic within a few months, [...]

rating ★★½☆☆

HipSoft Interview
Posted by Charlotte Zheng on June 5th, 2007 in Features

We’re talking to Brian Goble, one of the founders of the casual game powerhouse, Hipsoft, makers of great games like Jig Words, Gem Shop, Ocean Express, and Digby’s Donuts. As one of the pioneers of the casual game industry and one of the most respected independent studios, we were downright flattered that they would take [...]

rating 0

MythPeople Interview
Posted by Cameron Sorden on May 13th, 2007 in Features

Say hello to Tero Alatalo, creator of the classic action game Crimsonland, as well as part of the MythPeople team responsible for Abundante! and the exciting new game Profitville. Tero took a little time to speak to us about the art of game design. Read on to find out about what indie game development is [...]

rating 0
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