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Pathstorm
Posted by Nick Kojima on May 31st, 2008 in Reviews

There are some words we love to write when doing reviews of casual games: Quirky, Original, Addictive, Puzzling, Fun. We get to use all of those words in this review, and likely not often enough. To be honest, it’s starting to seem like there are only 3 designs for casual games out there these days: [...]



Comments (2) | Add Comment rating ★★★½☆
Flash Friday: Joy of Motion Edition!
Posted by Nick Kojima on May 30th, 2008 in Features

This week, we’re looking at flash games that celebrate the joy of motion. These are games that have created a control dynamic or movement dynamic so liquid, fun, and relaxing that they are a joy to play, regardless of your score, or whether you win or not. So, sit back, relax, and get ready to [...]



Comments (0) | Add Comment rating 0
First Class Flurry
Posted by Nick Kojima on May 28th, 2008 in Reviews

Viqua Games is a great little studio. We loved some of their earlier games like Sandscript and Thomas and the Magical Words, and their recent Cindy’s Sundaes was a solid and original take on a tired old mechanic. So it is with great pleasure that we realized that their new game, First Class Fury, was [...]



Comments (2) | Add Comment rating ★★★½☆
Little Farm
Posted by Guest Writer on May 27th, 2008 in Reviews

Little Farm is a beautiful piece of work from MumboJumbo and Hot Lava, which the former acquired about a year ago. It introduces plenty to the family of match-3 games. An obvious observation is that you’re matching four this time, rather than three, but that doesn’t make the game unnecessarily more complicated or tedious than [...]



Comments (1) | Add Comment rating ★★★★☆
Polly Pride Pet Detective
Posted by Marcus Albers on May 26th, 2008 in Reviews

The tenet of any true detective is to be able to find each clue, no matter how small or insignificant, required to solve the case at hand. And in a game such as Polly Pride: Pet Detective, the small and insignificant things are what will separate the true detectives from the Hercule Poirot-wannabees in the [...]



Comments (2) | Add Comment rating ★★★★☆
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Yummy Drink Factory Preview
Posted by Poh Tun Kai on May 25th, 2008 in Previews

Amanda at Amaranth Games has been so kind to give us a sneak preview of an upcoming game, Yummy Drink Factory.
The game is about a typical city girl named Alex who finds herself zapped into a magical wonderland called Fairytale Island. In order to find her way home, she must work as a barista to [...]

rating 0

Flash Friday: Movement Puzzle Edition!
Posted by Nick Kojima on May 23rd, 2008 in Features

This week we’re reaching into our grab-bag of puzzle games based on understanding of motion and space. They are all deceptively simple, but endlessly fascinating. In fact, the word on the street is that brain puzzlers like these help you to expand your brain and improve concentration. Dunno about that, but give them a try [...]

rating 0

Flower Stand Tycoon
Posted by Guest Writer on May 22nd, 2008 in Reviews

Flowers are indicative of love and peace…or passion. In this case, we mean passionately aggressive business. Flower Stand Tycoon gives you that fun experience in the management of your flower stand, where you deal with purchasing stock, setting prices and evaluating the day’s sales. But on top of that, the thing that really brings this [...]

rating ★★★½☆

Magic Seeds
Posted by Jianyang Tan on May 19th, 2008 in Reviews

The botanical setting for a game has quite a bit of appeal. It’s close to nature, it’s friendly, it’s soothing, and unexpectedly it can also be where a lot of magic happens. You see, in Magic Seeds, cross-pollinating your crops gives you fascinating results: sunflowers and pumpkins give you lemons. Watermelons and corn give you [...]

rating ★★½☆☆

Flash Friday: Games with Balls!
Posted by Nick Kojima on May 16th, 2008 in Features

OK, this week, we give you three games with balls. By that, of course, we mean the real balls, not the figurative ones. Interestingly enough, all three take a very simple, single game mechanic based on interacting with spherical objects, and make a completely different game from it. Good stuff. Now let’s get to the [...]

rating 0
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