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Special Holiday Feature!
Posted by Cameron Sorden on December 24th, 2006 in Features

Are you enjoying your city sidewalks dressed in holiday style? I hope not, because that means you’re shopping on Christmas day for last minute gifts! Shame on you. If you did go out and just couldn’t find anything, or if you just want a few games to keep the holiday spirit alive for a couple [...]



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Dinner and a Game
Posted by Sara Schweid on December 22nd, 2006 in Features

ā€˜Tis the season, my friends. It’s time to deck the halls, hang the stockings, kiss under the mistletoe, listen to festive music, eat far too many delicious treats, and of course, find the perfect holiday-themed game. Today I’ve got a fabulously festive match-three game, Grey Alien Games’ Holiday Bonus, and what would a holiday game [...]



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Paprikari Developer Interview
Posted by Cameron Sorden on December 19th, 2006 in Features

Dusan Kostic was kind enough to talk to us about life on a small development team, how Paprikari got started, and where exactly such a crazy name comes from. Curious? Keep reading.



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Indie Monday
Posted by Cameron Sorden on December 18th, 2006 in Features

It’s Indie Monday again, and we have three exciting games from companies you may not have heard about. These are all really great games, and you should definitely have a look. Indie development is where you’ll really see the risks and the creativity, so remember to support the little guys. If you’re not digging all [...]



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Flash Tuesday!
Posted by Cameron Sorden on December 12th, 2006 in Features

It’s almost that time of year again, and whether you celebrate Christmas, Hanukkah, Kwanzaa, or you just like throwing snowballs, we have something here to help you enjoy the season. Happy Christmahanukwanzakkah!



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More Reviews


Amaranth Developer Interview
Posted by Cameron Sorden on December 10th, 2006 in Features

Amanda Fitch (aka Amanda Fae), the mastermind behind the Aveyond and Ahrimon’s Prophecy RPGs was kind enough to talk to us about adventure games in the casual market, developing an RPG, and her vivacious forum community. We also got a bit of info about the upcoming Grimm’s hatchery! Read on.

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Dinner and a Game
Posted by Sara Schweid on December 8th, 2006 in Features

There’s something I need to confess: I have what some may call an ā€œirrationalā€ fear of birds. I don’t know what childhood trauma this stems from, but it’s bad. Pigeons, ravens, parakeets, you name it, they freak me out. But these birds can’t top my fear of chickens, who I am certain are absolutely evil. [...]

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Rusty Axe Developer Interview
Posted by Cameron Sorden on December 4th, 2006 in Features

If you haven’t heard of Rusty Axe Games, chances are good that you’re missing out on some high quality and high fun games! Battle Castles is a favorite around here (you can read our review of it) and they have another exciting title called Real E$state Empire right on the horizon. CEO Lennard Fedderson talks [...]

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